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Michael Todd
Michael Todd
3D Artist
Alameda, United States

Summary

I've worked at various studios as a modeler, rigging, CFX and groom Artist.
Pixar -2001 to 2007
Weta Digital - 2007 to 2009
Laika -2009 to 2010
Imagemovers Digital - 2010 to 2011
Dreamworks Animation - 2011 to 2012
Sony Pictures Animation -2012
Autodesk -2012 to 2018
Blue Sky Studios - 2018 to 2019
Alchemic.ltd - Jan 2019 - Oct 2019
Crystal Dynamics - Oct2019 - Present

Skills

Digital PaintingShadingWeb Design3D ModelingCharacter ModelingCreature ModelingHard Surface ModelingTexturingPaintingPhotographyDrawingnClothGroomingCloth SimulationHair/Fur SimulationQualothnHairCFXnucleus

Software proficiency

After Effects
After Effects
Mari
Mari
Maya
Maya
Mudbox
Mudbox
Nuke
Nuke
Photoshop
Photoshop
UVLayout
UVLayout
Premiere
Premiere
Arnold
Arnold
RenderMan
RenderMan
Lightroom
Lightroom
Terragen
Terragen
mental ray
mental ray
Jira
Jira
Katana
Katana
XGen
XGen
Qualoth
Qualoth
Balsamiq Mockup
Balsamiq Mockup

Reel

Productions

    • Video Game
      Avengers
    • Year
      2020
    • Role
      Senior Tech Artist
    • Company
      Crystal Dynamics
    • Movie
      Spies In Disguise
    • Year
      2019
    • Role
      Character Simulation
    • Company
      Blue Sky Studios
    • Movie
      Hotel Transylvania
    • Year
      2012
    • Role
      CFX Artist
    • Company
      Sony Imageworks
    • Movie
      Madagascar 3
    • Year
      2012
    • Role
      Character Effects Artist
    • Company
      Dreamworks Animation (PDI)
    • Movie
      A Christmas Carol
    • Year
      2010
    • Role
      Character Effects Artist
    • Company
      Image Movers Digital
    • Movie
      Avatar
    • Year
      2009
    • Role
      Modeler, Groom Artist
    • Company
      Weta Digital
    • Movie
      The Chronicles of Narnia: Prince Caspian
    • Year
      2009
    • Role
      Groom Artist
    • Company
      Weta Digital
    • Movie
      Wal-e
    • Year
      2008
    • Role
      Technical Director (Modeling, Character Team)
    • Company
      Pixar Animation Studios
    • Movie
      Ratatouille
    • Year
      2007
    • Role
      Groom Artist
    • Company
      Pixar Animation Studios
    • Movie
      The Incredibles
    • Year
      2004
    • Role
      Technical Director (Modeling, Grooming, Rigging)
    • Company
      Pixar Animation Studios

Experience

  • Senior Tech Artist at Crystal Dynamics
    Redwood , United States of America
    October 2019 - Present

    Design and Build real-time dynamic systems for In Game characters and assets

  • CFX Lead at Alchemic Studios
    San Rafael, United States of America
    January 2019 - October 2019

    CFX Lead on an as yet unreleased Music Video featuring Photoreal CG versions of famous musicians

  • Character Simulation Artist at Blue Sky Studios
    Greenwhich, Connecticut, United States of America
    May 2018 - January 2019

  • Principal User Experience Designer at Autodesk
    San Francisco, United States of America
    January 2012 - May 2018

    Product Owner and Deisgner of XGen in Maya and the Interactive Grooming System. I also worked on the redesign of the UV Editor.